Monday, August 30, 2010 12:45 PM

4
 

       

Graphic Designing

Multimedia means combination of different media like text, graphics, animation, sound & interaction. In this we combine computer generated graphics, animation, video images, slide shows, fonts, and series of screen effects with audio effects. This whole Course is based on Total Practical Training Applications which are used:

§ CorelDraw

§ Photoshop

§ Flash

§ 3D Max

 

 CorelDraw

 

CorelDraw is Vector graphic software, allowing the user to produce World Class Illustrations. 

§ Introduction to Interface

§ Introduction to Toolbox

§ Create Tools

§ Modify Tools (Blend, Contour, Envelop, Extrude, Drop Shadow, Envelop, Transparency)

§ Formatting Tools

§ Understanding Transformation Tools

§ Weld, Trim, Intersection, Combine

§ Understanding different views

§ Grid, Guidelines

§ Artistic Media

§ Lens Objects

§ Power Clip

§ Bitmaps

§ Text Editing 

 Adobe Photoshop 

·                     Introduction of Adobe Photoshop

·                     Introduction of Interface

·                     Selection Tools

·                     Usage of layers

·                     Modifier Tools

·                     Brush

·                     Defining Custom Brush

·                     Gradients

·                     Defining Custom Gradients

·                     Patterns

·                     Defining Custom Patterns

·                     Clone

·                     Text

·                     Drawing Techniques

·                     Path

·                     Shapes

·                     Defining Custom shapes

·                     Transformations

·                     Blending Modes

·                     Masking Techniques

·                     Image Adjustments

·                     Image Mode

·                     Images size and resolution Setting

·                     Canvas settings

·                     Layer styles

·                     Adjustment layers

·                     Rasterization

·                     Different Selection techniques

·                     Filters

·                     Creating Textures and designs combining different filters

·                     Using channels with filters

·                     Using channels for selection
 

Flash

 Flash is a multimedia platform that is popular for adding animation and interactivity to web pages. Flash is commonly used to create animation, advertisements, and various web page Flash components, to integrate video into web pages, and more recently, to develop rich Internet applications. Flash can manipulate vector and raster graphics, and supports bidirectional streaming of audio and video. It contains a scripting language called Action Script. Several software products, systems, and devices are able to create or display Flash content, including Adobe Flash Player, which is available free for most common web browsers, some mobile phones and for other electronic devices (using Flash Light).

§ Introduction to Flash Environment

§ Introduction to Toolbox

§ Introduction to Timeline

§ Understanding Key Frame, Blank Key Frame, In-between Frames

§ Understanding Animation techniques.

§ Using Shape Twining with Break apart Objects.

§ Difference between Break apart and Graphic.

§ Working with Motion Tweet

§ Animation with Motion Guide

§ Animation with Masking Technique

§ Animating individual letters

§ Working with Movie Clips

§ Working with Nested Movie Clips

§ Understanding Scenes

§ Use of Buttons

§ Creating Interactive Presentation

§ Adding Sounds
 

3D Max:

 

·         Introduction of Interface

·         Introduction of Standard Primitives

·         Introduction of Extended Primitives

·         Introduction of Shapes

 

Modeling

·         Modeling of different 3d shapes with Primitives

·         Spline Modeling

·         Attaching Multiple shapes with each other

·         Spline techniques

·         Converting 2D Shapes into 3D shapes

·         Extrude

·         Bevel

·         Lath

·         Loft

·         Free Form Deformations

·         Boolean Techniques

·         Bend Modifier

·         Taper Modifier

·         Stretch Modifier

·         Arrays

·         Pivot

 

Polygonal Modeling

·         Different Polygonal Techniques

·         Creating different 3d Models with Polygonal Modeling

 

Materials and Mapping

·         Purpose of Material and Mapping

·         Standard Material

·         Blend Material

·         Multi sub object Material

·         Ray trace

·         Reflection

·         Refraction

·         Bump

·         Opacity

 

Lights

·         Introduction to Lights

·         Target Spot

·         Free Spot

·         Target Direct

·         Free Direct

·         Omni

·         Skylight

·         Lighting Atmosphere and Effects

 

Camera

·         Target Camera

·         Free Camera

·         Using camera in an 3d Environment

Animation

·         Introduction to Animation

·         Understanding Key Frames

·         Understanding Auto Key and Set key

·         Trajectories techniques

·         Moving Object Along path

·         Camera Animation

·         Moving camera along path

·         Animating Lights

·         Curve Editor

·         Dope Sheet

·         Space Warps

Rendering

·         Converting Models into static Pictures

Converting animation into Video

 

Starting From Timings Last Date of Registration Fee
23-09-10 1700 to 2100

(Thu-Fri-Sat)

22-09-10 10,000

        

Apply on Line

 

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