3D
Studio Max, Photoshop and Premiere
Course
Contents
3D Studio Max
1.
Basic Concepts
a. Introduction to 3D (X, Y, Z)
b. Introduction to menu bars
c. Introduction to View Ports
d. Installation of 3D Max 8.0
with character Animation and graphical library
2. 3D Max Concepts
a. Difference b/w Vertices,
Edges and Faces
b. Polygons and NURBS
geometrical figures
c. Various types of Co.-ordinates
d. Orientation and utility for
following tabs:
(1) Create
(2) Modify
(3) Hierarchy
(4) Motion
(5) Display
(6) Utility
3. Modeling (2D & 3D)
a. Building Models with standard and extended
primitives
b. Orientation
and utility of compound objects
c. Organic form modeling
d. Splines,
Patches, loft surfaces
e. Orientation
to surface tools and modifiers
f. NURBS modeling
g. Introduction to NURBS modifiers
h. Introduction to materials and maps co-ordinates
(2D & 3D)
j. Introduction to material editor and track
view
k. Introduction
to free and target lights and cameras
4. Animation
a. Introduction to key frame animation
b. Introduction to transforms
c. Animating parameters
d. Sub object and particle system animation
e. Utility of Dummy objects
f. Introduction to pivot points
g. Linking Hierarchy
h. Forward and inverse Kinematics
j.
Introduction and utility of Reactors
(Motor, Cloth, Spring etc.)
k. Stand along and Network rendering and
storage of videos
l. Introduction
to environmental variables (Atmospheric effects)
m. Introduction to RAM player
5. Max
Script
a. Introduction to Max script editor
b. Introduction to Plug in scripts
c. Introduction variables, Strings, Array,
conditions and functions
d. Introduction to user interface
e. Introduction to animation controllers
through Max scripting technique
f. Manipulating BMPs
with scripting
Photoshop
a. Introduction
Photoshop
b. Inside Photoshop
c. Image
Management
d. Painting
and Retouching
e. Painting
and Brushes
f. Filling and Stroking
g. Selections
and Paths
h. Masks
and Extractions
j. Corrective
Filtering
k. Working
with Layers
l.
Shaper and Styles
m. Fully Editable
Text
n. Color
Management
o. Mapping
and Adjusting Colors
Premiere
a. Introduction
b. Installation
c. Selection and transform
tools
d. Sound editing
e. Light effects
f. Transition effects
g. Editing animations
h. Movies
Duration = 120 Hours